spellbindmods: (Default)
Spellbind Mods ([personal profile] spellbindmods) wrote2017-04-14 04:30 pm
Entry tags:

APPLICATIONS ( CURRENTLY CLOSED )

APPLICATIONS ARE OPEN FROM MIDNIGHT ON THE 1ST to 11:59 PM ON THE 5TH OF EVERY MONTH (EST)
APPLICATION INSTRUCTIONS
  • Take the code contained in the textarea and post it to your journal. Fill out the application there.
  • PLEASE READ THE APPLICATION EXPLANATION BEFORE COMPLETING YOUR APP. It contains important requirements and information for how you should complete certain sections.
  • Post a link to your application with the comment header format of CHARACTER NAME | CANON | RESERVED/NOT RESERVED. Feel free to stylize it in any way you wish, but please include this information.
  • Applications are not screened. You are free to lock your application on your journal after being accepted or rejected.
  • App challenges are not allowed for reserved characters. If two people post apps for the same unreserved character, the first app will be judged. If it is rejected the second application will be judged. Because the character is not reserved, no one has a speicifc claim and thus the original app being rejected should not mean others cannot apply for this unclaimed character.
  • There is a cap of 120 characters total for now, just to see how the game handles at that size. This cap may be raised based on reception and player vote. For now casts are capped at six characters.
  • Apps will be judged after apps close, and responses will be sent out ASAP.

    CASTS REACHING CAP: Homestuck (6/6), Love Live: Sunshine! (4/6), Persona 5 (4/6), Tales of Berseria (4/6)
    FRANCHISES REACHING CAP: N/A
    CURRENT GAME CAP: 88/120



    SEMI-NEW: THERE IS A NEW CONTINUITY FRANCHISE CAP OF 10 CHARACTERS. THIS APPLIES TO FRANCHISES WITH MAJOR CONTINUITY INVOLVED, LIKE FATE/, MCU, STAR WARS, ETC. THE SIX CHARACTER CAP STILL APPLIES TO ALL CANONS, BUT THERE WILL ALSO BE A 10 CHARACTER CAP APPLIED TO THE FRANCHISE ITSELF TO PREVENT GAME CROWDING AND TO KEEP CAPS FAIR.

    FOR MARCH CYCLE: APPS WILL BE OPEN FOR 7 DAYS, NOT 5. ANY APPS SUBMITTED IN MARCH CAN INCLUDE A WRITTEN SAMPLE DUE TO LOW MOD ACTIVITY.

    CODE BY TESSISAMESS
  • imsorey: (Default)

    [personal profile] imsorey 2017-07-06 05:00 am (UTC)(link)
    - He'll need to physically touch someone in order to activate the power!

    - The character whose psyche is being entered will fall unconscious physically, but their mental self will manifest inside of the room, with it being up to the player's discretion how that happens! For example, the character could show up fully aware of what's happening and freak out, or they could manifest as a version of themselves that "lives" within the room and is meant to act as a guide to characters visiting. Since every character is different, it's flexible. More self-aware characters might have an idea of what's going on, while other characters might not understand even if Sorey tells them before he activates his power. It's up to the other player OOCly whether or not they want their character to remember what goes on inside of their psyche or not; my default is that they do remember, but I'd prefer it be up to player discretion if possible.

    The space itself has the possibility of containing memories for those who enter to interact with, and those memories are triggered by an object or objects that are within the room! For example, if Character A is really fond of apples and has lots of happy memories of eating apples with a special person, there could be an apple within the room that lets Character B view a memory of eating apples with that special someone. Viewing these memories and interacting with them/the character's psyche has the potential to help ease past traumas and the like--if they have a particularly Bad Memory, for instance, the psyche can work through it with characters inside of the room and potentially help to ease emotional scars. Affecting the space comes from interacting with whatever memories are present within the space and talking to the character's psyche; any memories provided would be from the other player and it's completely up to them what they want to have within the space and what they don't.

    - No more than three people can enter the space, and Sorey has to be one of the people inside of the space in order to keep it active. Additionally, the space can only be active for about 30 (IC) minutes, and after that characters are pushed outside and the character whose psyche is entered wakes up. If he trains he can eventually make it last for up to an hour, but he won't be able to do that from the start. He'll have to practice in order to level it up a bit.

    Overall the concept is loosely based off of a concept called heartgames/calibrations, it's a more simplistic version of those! A detailed breakdown of calibrations is here if it's a helpful reference, but Sorey's power is much smaller than those.

    I'll edit my post to reflect this, but if anything additional is needed please let me know!
    imsorey: (You'll only hear the knock-knock)

    [personal profile] imsorey 2017-07-06 06:17 am (UTC)(link)
    I'll definitely make sure to get player permission before utilizing his ability! I'll also make a note in his character stats for it just in case. Thank you so much!!!