spellbindmods: (Default)
Spellbind Mods ([personal profile] spellbindmods) wrote2017-04-14 04:30 pm
Entry tags:

APPLICATIONS ( CURRENTLY CLOSED )

APPLICATIONS ARE OPEN FROM MIDNIGHT ON THE 1ST to 11:59 PM ON THE 5TH OF EVERY MONTH (EST)
APPLICATION INSTRUCTIONS
  • Take the code contained in the textarea and post it to your journal. Fill out the application there.
  • PLEASE READ THE APPLICATION EXPLANATION BEFORE COMPLETING YOUR APP. It contains important requirements and information for how you should complete certain sections.
  • Post a link to your application with the comment header format of CHARACTER NAME | CANON | RESERVED/NOT RESERVED. Feel free to stylize it in any way you wish, but please include this information.
  • Applications are not screened. You are free to lock your application on your journal after being accepted or rejected.
  • App challenges are not allowed for reserved characters. If two people post apps for the same unreserved character, the first app will be judged. If it is rejected the second application will be judged. Because the character is not reserved, no one has a speicifc claim and thus the original app being rejected should not mean others cannot apply for this unclaimed character.
  • There is a cap of 120 characters total for now, just to see how the game handles at that size. This cap may be raised based on reception and player vote. For now casts are capped at six characters.
  • Apps will be judged after apps close, and responses will be sent out ASAP.

    CASTS REACHING CAP: Homestuck (6/6), Love Live: Sunshine! (4/6), Persona 5 (4/6), Tales of Berseria (4/6)
    FRANCHISES REACHING CAP: N/A
    CURRENT GAME CAP: 88/120



    SEMI-NEW: THERE IS A NEW CONTINUITY FRANCHISE CAP OF 10 CHARACTERS. THIS APPLIES TO FRANCHISES WITH MAJOR CONTINUITY INVOLVED, LIKE FATE/, MCU, STAR WARS, ETC. THE SIX CHARACTER CAP STILL APPLIES TO ALL CANONS, BUT THERE WILL ALSO BE A 10 CHARACTER CAP APPLIED TO THE FRANCHISE ITSELF TO PREVENT GAME CROWDING AND TO KEEP CAPS FAIR.

    FOR MARCH CYCLE: APPS WILL BE OPEN FOR 7 DAYS, NOT 5. ANY APPS SUBMITTED IN MARCH CAN INCLUDE A WRITTEN SAMPLE DUE TO LOW MOD ACTIVITY.

    CODE BY TESSISAMESS
  • gimmecandy: (I want out)

    Re: REVISION REQUEST

    [personal profile] gimmecandy 2017-12-06 05:47 am (UTC)(link)
    Sorry that it was confusing! I'll try to put it another way. It is definitely one power, and I was giving examples of its use. Hopefully this clarification helps!

    The ability allows Jack-O to lock anything in place that she touches. This is because the kinetic vectors of the object have been changed by her, essentially freezing it in place. She can cause something to stick to a particular space or force it to be motionless with respect to another object, including herself (hence using it to walk on vertical surfaces, mentioned in the app) or even the air itself (this won't work in a vacuum, of course). She can affect as many objects as it needs to and the immobilization can occur a small time after she touches it, allowing her to throw items and stop them mid-air. If she moves far enough away from a locked object (let's say ten, twenty yards or so), the effect will dispel.

    Part and parcel with this power is the ability to add momentum to the locked objects. She can add kinetic energy to frozen objects by striking them, or any other kind of force. By putting this force into the locked object, she can build up kinetic energy before releasing it; all of the energy will release at once and propel the object with all of that force in whatever direction the force was directed at. However, to converse accuracy, she must carefully apply this force, or there's no telling where the object might fly off to.

    This should hopefully clarify what's meant by manipulating kinetic vectors.
    gimmecandy: (turn up ya radio blast ya stero)

    Re: ACCEPTED

    [personal profile] gimmecandy 2017-12-07 02:30 am (UTC)(link)
    hooray!